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AI Insights · Timothy · July 2025

Top Boxing Games in Greece: Q2 2025 Performance

Explore the performance of the top boxing games in Greece during Q2 2025, with insights on downloads, revenue, and active users.

Top Boxing Games in Greece: Q2 2025 Performance

In the second quarter of 2025, the top boxing games on a unified platform in Greece experienced varied performance across downloads, revenue, and active users. Here's a closer look at the data sourced from Sensor Tower.

I, The One - Fighting Games by Azur Interactive Games Limited saw weekly downloads fluctuate, peaking at 993 in the final week. Revenue was inconsistent, with a high of $25 in early April and a notable uptick to $15 mid-June. Active users showed a slight upward trend, closing the quarter at 3.3K.

Boss Fight. from BoomBit, Inc. experienced a steady increase in downloads, ending with 704. Although revenue remained mostly flat, active users rose steadily, reaching 9.1K by the end of June.

Real Boxing 2 by Vivid Games S.A. showed varied revenue, peaking at $32 in early June. Downloads saw a late-quarter surge, hitting 607, while active users increased from 581 to 1K.

WWE Mayhem by Reliance Games saw a decline in revenue throughout the quarter but ended with a slight recovery to $48. Downloads remained stable, and active users fluctuated, closing at 299.

Arm Wrestling Master from GOODROID,Inc. maintained a consistent download rate, with a peak of 558 downloads early in the quarter. Active users saw minor fluctuations, ending the period at 3K.

For more insights on the performance of these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025